Tormenta
"Tormenta" é um cenário de campanha para o jogo de RPG "Dungeons & Dragons", criado por Marcelo Cassaro e Rogério Saladino. Lançado em 1999, esse cenário se passa em um mundo fictício com uma rica mitologia e história. O mundo de Tormenta é conhecido pela sua diversidade cultural, com diferentes raças como humanos, elfos, anões e gnomos. Além disso, há diversas classes de personagens que os jogadores podem escolher, como guerreiros, magos, clérigos e ladrões. Uma das características mais marcantes do cenário é a presença dos chamados "Deuses da Tormenta", seres divinos que exercem grande influência sobre o mundo e seus habitantes. Esses deuses são adorados por seguidores fiéis que buscam seu favor ou proteção. A trama principal do cenário envolve uma guerra entre as forças do bem e do mal. Os jogadores têm a oportunidade de enfrentar perigosas criaturas mágicas, explorar terras desconhecidas e desvendar mistérios antigos enquanto lutam para salvar o mundo da ameaça iminente. Além disso, o cenário também conta com várias aventuras prontas para os jogadores utilizarem em suas campanhas. Essas aventuras oferecem desafios emocionantes e permitem aos mestres explorar diferentes aspectos do mundo de Tormenta. Ao longo dos anos desde seu lançamento inicial, Tormenta ganhou uma grande base de fãs no Brasil. O sucesso foi tamanho que foram lançados diversos suplementos adicionais para expandir ainda mais o universo do jogo. Em resumo, "Tormenta" é um cenário de campanha para o jogo de RPG "Dungeons & Dragons" que oferece uma experiência rica e imersiva. Com sua mitologia única, personagens cativantes e aventuras emocionantes, Tormenta proporciona aos jogadores a oportunidade de explorar um mundo fantástico cheio de desafios e descobertas.
Stories and Works
Discover recent reads set in this universe.
Fifty years ago in Tamu-ra, just after Lin-wu, the god of honor, used all his power to destroy the storm in his lands, an icosagon appeared in the middle of the island, several expeditions went there, but when a great pillar of light occurred and Tamu-ra was divided into four provinces that of mountain, wind, water and fire and monsters called Oma Kaijin, but to defend Tamu-ra a hero appears to fight and he is Ijōna senshi Insector.
I'll post here some of my stories set in the fantastic world of Arton, from the popular Tormenta RPG scenario. Characters and plot are original, but the cities, races, gods and other details are from this game of which I and so many other Brazilian players are serious fans. Each chapter will be an individual tale, but I hope they will be fun and exciting as a whole.
War. The Purist faction took over Yuden's rule and declared war on the Reign. His ultimate goal is to eliminate all non-humans from Arton's face. The army of the Reign, commanded by the elite of the city of Valkaria, and the army of Bielefield, commanded by the juvenile blind king, have the support of adventurers at their side as they face “the army with a nation”. While mortals shed their blood on earth, in the divine planes the gods watch.
Strong, a cat like any other, lives in Malpetrim, city of adventurers in Arton. His dream was to live adventures like many of those he sees entering and leaving the port. Ranger, rogue, warrior or mage, it doesn't matter with whom, he just wants to participate in the adventures... until one day it happens, changing his life and his way of seeing the world and himself. Here begins the adventure of Arton's first adventurous cat.
When Nothingness and Void came together, a great world was formed, full of wonders and dangers. From this union were born gods and infinite races that populated the vast immensity of the multiverse. A physical plane was created to house the creations of the gods and the children of their seed, this plane became known as Arton, much like Earth; the same sky, the same sea, the same fauna and the same flora. Yes, Arton has humans too, but he also has much more than that. Arton harbors many other races. Dwarves, minotaurs, elves, centaurs, magical creatures, and endless others from other planes and other worlds. As time passed, many conflicts arose, wars were fought and lands were conquered. Arton's world has become a world of great wonders, of countless adventures and unimaginable exploits, a world full of blessings and curses and many possibilities, and above all, a world of many problems. This is a new world. This is... ARTON'S WORLD.
A little-known circle of druids gather each year for an open celebration in a small grove of Petrynia. This year, your Archdruid will tell the legend of Danika, the Lesser Goddess patroness of the circle.
"After many years, an old Bard returns to his old Guild, and through his songs and an impolite and very curious boy, recalls old stories of wars. Battles against dragons, giant trolls and much more. All this because of a old memory about a paladin, but not just any paladin, we're talking about him The Paladin.":

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In a world ravaged by the storm, the demonic rain, a group of heroic anti-heroes arise, inexperienced, brawlers, and with a devastating being on their trail they did not try to save the city, or the kingdom, only themselves. having a sense of justice or sanity they will be taken away one by one for their sins.
And in the end everything was dark. Everything was cold. Everything was my fault.
My story shouldn't be told. I speak, for and in Sabrak, with the hope that one day, in a new Tempest, my sacrifices will not be forgotten.







