Lobisomem: O Apocalipse
"Lobisomem: O Apocalipse" é um jogo de RPG (Role-Playing Game) lançado em 1992 pela editora White Wolf Publishing. Ele faz parte do cenário de fantasia urbana conhecido como o Mundo das Trevas, que inclui outros jogos populares como "Vampiro: A Máscara" e "Mago: O Despertar". No jogo, os jogadores assumem o papel de lobisomens, seres sobrenaturais que são a última linha de defesa da natureza contra as forças corruptas do Wyrm, uma entidade maligna que busca destruir o mundo. Os personagens principais são membros das Tribos Garou, cada uma com suas próprias características e habilidades únicas. A ambientação do jogo é rica em mitologia e folclore, explorando temas como a conexão dos personagens com os espíritos da natureza e sua luta para manter o equilíbrio entre a humanidade e o mundo natural. Além disso, "Lobisomem: O Apocalipse" aborda questões sociais e políticas através dos conflitos entre as Tribos Garou e outros grupos sobrenaturais. Uma das grandes qualidades do jogo é sua profundidade narrativa. Os jogadores podem explorar tramas complexas envolvendo conspirações místicas, batalhas épicas contra criaturas monstruosas e dilemas morais difíceis. A mecânica do jogo também permite aos jogadores tomar decisões importantes que afetam diretamente o desenrolar da história. Outro ponto forte de "Lobisomem: O Apocalipse" é seu sistema de regras flexível e dinâmico. Ele permite aos jogadores personalizar seus personagens de acordo com suas preferências e estilo de jogo, além de oferecer uma ampla variedade de poderes e habilidades para serem utilizados durante as aventuras. Desde o seu lançamento, "Lobisomem: O Apocalipse" conquistou uma base sólida de fãs ao redor do mundo. O jogo recebeu diversas expansões e continuações, expandindo ainda mais o universo do Mundo das Trevas. Sua popularidade também se estendeu para outras mídias, como romances e quadrinhos. Em resumo, "Lobisomem: O Apocalipse" é um jogo de RPG que oferece aos jogadores uma experiência imersiva em um mundo sobrenatural repleto de mitologia, ação e intriga. Com sua narrativa envolvente e sistema flexível, ele cativa os fãs do gênero há décadas.
Stories and Works
Discover recent reads set in this universe.
Mutant is a human being born with a genetic mutation known as Gene X or Factor X, which allows him to possess special abilities not possessed by ordinary humans. Most mutants manifest their powers during puberty, and for some mutants it takes several years of learning and discipline to master their powers while others quickly gain full control over them. Professor Charles F. Xavier The story narrated here is based on facts in the life of a young mutant. A mix of reality and fiction. Any resemblance to real events or people is not purely coincidental.
Seth, a 17-year-old boy struggling to survive in the crazy world of Darkness; He has an uncertain destiny, as he is supposed to be the one chosen to stop the apocalypse that will destroy not only humanity, but also the people he loves...
Two rival werewolf packs gather in an assembly.
The story follows the dramatic change in the life of Theodora Martell, a cold and down-to-earth girl, as she is thrown into the mind-bending world of Werewolf-The Apocalypse.
Set in the Storyteller setting, The Last Howl tells the story of a young Garou who seeks to understand the meaning of her lycanthropic life, unraveling the mysteries that encompass the eternal conflict between Wyrm and Wyld.
Well, I've never written a story before, but I've always imagined a lot of them. I still don't know where this one will take me, but I liked some ideas I had and I want to share. As I have little time, it will be developed in very short stretches. This first one is just the character description. I'm basing myself on the Game of thrones scenario, but not necessarily on the characters, I intend to use some of them, just so I don't need to describe their basic characteristics, and maybe, I'm still not sure, a little more fantasy, I'm a fan of WhiteWolf's settings, maybe werewolves and changelings will come around (no vampire!). As I'm very anxious, I couldn't wait to publish, I want feedback to know if readers like this style, and thus have an intensive to continue. If all goes well, I intend to write every day. Hope you like it!
Some say the world will end in fire, others say in ice. From what I have tasted of desire, I am with those who prefer fire - but if I had to perish twice, I think I know enough of hate to opt for icy destruction: it is always great and would be enough (FROST, 1920).
A boy different from his people, but who had in his blood all the gift needed to be a Hero. This is the life story of Erick, a Garou who lost all feeling when he discovered in suffering how to find the strength to be able to become cold and powerful like the north winds. Will he bring the apocalypse? Will he be the one to save Gaia? NOTE: Even though it is based on Werewolf: The Apocalypse, the text is not completely faithful to the game's story.

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Love. Rapturous feeling. Even among the Garou. It is because of this feeling that Abnara is confused. And also for him that she hides a secret.
What I'm going to tell you here is a true story, it may seem like a tale to entertain teenagers, but it's a reality. Beings you don't believe exist. And they walk among us, but we are deceived by the mask they wear.
just a brief history about Eagle, before meeting Carlo.
continuation of part 3 of this series.








