Tormenta ou Arton
Tormenta é um cenário de campanha para o jogo de RPG "Dungeons & Dragons", criado pela editora brasileira Jambô Editora. O mundo fictício de Tormenta foi lançado em 1999 e desde então tem ganhado uma grande base de fãs. O cenário se passa no continente chamado Arton, onde diversas raças e culturas coexistem. A história de Tormenta é rica em detalhes, com muitos personagens icônicos e aventuras épicas. O mundo é povoado por elfos, anões, orcs, goblins e várias outras criaturas fantásticas. Uma das principais características do cenário são os poderosos heróis conhecidos como Defensores de Arton. Eles são figuras lendárias que lutam contra as forças malignas que ameaçam o continente. Além disso, a magia é muito presente em Tormenta, com diversos tipos de feitiços e escolas mágicas. A ambientação também conta com divindades poderosas que influenciam diretamente a vida dos habitantes de Arton. Cada divindade possui seus seguidores e suas próprias esferas de influência. Ao longo dos anos, o cenário de Tormenta se expandiu através da publicação de vários livros e suplementos adicionais. Além dos livros básicos do cenário, existem aventuras prontas para serem jogadas pelos mestres do jogo. Tormenta também se tornou famoso por sua revista mensal em quadrinhos, que conta histórias situadas no mundo de Arton. Os quadrinhos exploram diferentes aspectos do cenário e apresentam novos personagens e tramas emocionantes. Em resumo, Tormenta é um cenário de campanha rico em detalhes, com uma história envolvente e personagens cativantes. É um mundo fantástico onde a magia e a aventura estão sempre presentes, proporcionando aos jogadores inúmeras possibilidades para explorar e viver grandes histórias.
Stories and Works
Discover recent reads set in this universe.
In the year 1400 CE, King Borandir Siloherom organized a grand scheme to break up all horse-stealing gangs in his kingdom. Two years later, Boaz Lame is Namalkah's most wanted horse thief and smuggler, the latest member of the gang that has carried out the biggest illegal equine dealings in years. After betraying his companions in a grand robbery, Boaz intends to travel to Valkaria and start a new life with his girlfriend Samanta. But something goes wrong, he has been handed over to Militia and needs to escape. Weeks later, he finds himself in a distant village. Now Boaz Lame needs to know how he ended up there, how to get back home, so he can get revenge on his ex-lover. But that might be harder than he thinks. With the help of a very unusual gnome, (if gnomes were common in Arton) Lame plans to attract the attention of the god Hynnin by doing work for the biggest criminals in the great city of Aneehwear, in exchange for a favor that only the Trickster can bestow. A story of crime, sex, betrayal and fantastical creatures.
Did Sally Parkers sacrifice herself to stop an invasion of Doppelgangers and end up being arrested for the sake of saving her teachers and classmates? You better review her concepts... In this story the "assassin" from the Magic Mystery Theater series is released and returns to the Arcane Academy. Mysteriously, her position and her prestige are replaced in a way that nothing happened. This story will be centered on Serpent's Guild and Sally is the protagonist in her opposite situation from Valeria Crowley. Sally Parkers is honest, upstanding and ethical. We'll reveal more about the Gorilla God, the true Villain of the series, as well as interesting revelations about the most hated Guild of the Arcana Academy. Happy reading.
Greetings dear readers... Once again a series of stories begins. After some rest, I decided to start another fanfic based on Arton's Universe. Unlike the previous one, which was a mystery and it was not known directly what the characters came to, this series will focus them. Putting them in situations that I couldn't or didn't have time to insert them into these new situations that my imagination wanted. Magic Mystery Theater did what it set out to do. Make a mystery story and, at the same time, fun and challenging. I was inspired by several authors, whether in comics, such as the New Marvel Universe or in literature, as in the stories of Agatha Crhiste. This time, I'm going to explore a new way to tell stories. Instead of a linear story, I'm going to do several partially interconnected tales. Each story will have a maximum of five parts. (Or more, depending on the story and your need.) I'll start with a character that surprised me and ended up taking on a life of her own. Even though she is an evil personality, she has shown that she has an innocent side in the midst of her evil slime. Her name is Valeria Crowley of Titania. This character was created inspired by the villain of the movie The Orphan. An evil child who is actually a dwarf over thirty, a psychotic sociopath with a thirst for blood and pure hate. Valeria is not like that, but she will have hours that will remember the character that inspired her. This is the first story. Hope you enjoy... Valeria the Evil Queen!
In the world of Arton, in the Tormenta RPG series, there is a school for Mages called the Arcane Academy which the most powerful beings in the world study there. However, a murder took place on its premises. A mage, master and responsible for an entire guild. Who would be able to kill him? Even more being considered one of the most powerful mages in Arton. That's what your students and friends want to find out... Follow the adventures and mysteries of the Falcon's Guild to find out what happened to their beloved master.
The continent's largest arcane research center disappears. Zones with distorted reality begin to appear and expand, corrupting reality. Almost all magic users begin to lose their powers, or have them heavily altered. Magical creatures begin to act strangely. And worst of all, the gods seem to no longer communicate with their worshipers and priests. A group of adventurers is destined to prevent the end of time. Or provoke it.
In a fantasy world where dragons and magic are not myth but reality, a young elf with a bright future is faced with a decision that will change her life forever. Love, secrets and doubts... Three things that will put at risk, not only her life, but that of everyone she once called companions. However, will fate be able to give you a choice when everything seems to be defined by your own blood?
A girl in a Gothic school, will she survive one more time? this one only lives from 18 to 18 years old, she only has two more years to live, only if she gets into announcers and manages to change the past.
A girl who had an accident, losing her parents, her sister and her little dog. Moving in with her Aunt Emily, Rachel goes to a new New York school, meeting Victoria and Giovanni, who become best friends. After a week of classes in high school, Kyle, a beautiful, perfect boy, enters school already wanted by everyone, but he only has eyes for Rachel. The only problem is Dayna, who does everything to make him choose her, but there's a detail, she's a sorceress.

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Arton's gods lived relatively peacefully until Valkaria, goddess of humanity and ambition, along with two other gods tried to betray her brothers. The plan didn't work and everyone received a punishment: Valkaria was turned to stone, Tillian was reduced to a mortal, and the Third was forgotten forever. The goddess, being naturally ambitious, ended up having the least severe punishment, and could even be saved by humans, creatures she created herself. After several centuries, Valkaria can be freed by a group of unconventional adventurers. Unravel the world of Arton and see the great adventure of the Liberators of Valkaria.
Trebane is born under adverse conditions and from there he becomes an expert Druid, a servant of Alihanna.
Welcome to the world of Arton. Welcome to a world of adventures.










